Tuesday, October 27, 2009

Video Game Review: Tropico 3

From the onset, Tropico 3 looks just like it is. This is a sim(ulation) game. It's pretty straightforward on that as well. The concept of the game is what might catch the attention of those who love games like SimCity and other games in that genre. If you like The Sims, this is not for you.

The scenario of this game is pretty unique. Like in the other versions (which I have not played) you are the leader of a small tropical island (Cuba). You have control over what is built, and what resources are gathered. The goal is to accumulate people, and personal wealth via a Swiss bank account. The latter is for your retirement. You come to power in 1949 and the game goes until 1970.

The main campaign, which is single player, has a limited timeframe. This makes the campaign mode rather short, taking maybe a dozen hours on standard speed. You can speed up the game, which is recommended, but that will cut down the play time dramatically though you will not miss any major events.

The other problem with the campaign mode is that the events in the game are the same each time. So after a run through or 2, you can get a solid plan to take advantage of the events to come. Also the layout of the island remains the same in campaign mode, so ideal placement of businesses, farms, and other items can be worked out.

In terms of the look of the game, it is quite nice. Zooming in to individual characters is easy. They look crisp and detailed. The buildings have a 50's look and feel. The vegetation sways to the breeze, and all the native characters look tropical (ie Hispanic).

Obviously the imagery is a play on Cuba. Including the voice of the leader (for male characters). But the look of the character does not have to be a mimicry of Fidel Castro. The character creation is simple, but allows for a moderate selection. There are clothing choices and hair options plus a few other items that allow for a character that is not completely a cartoonish caricature of people in the tropics.

The character can be models in mannerism after a dozen famous, and not so famous leaders of small 3rd world leaders. Like Che of course. Or you can create a custom leader with a couple of good points, and of course flaws as well.

The play itself is pretty much old hat to anyone who has played SimCity before. There is not a lot of challenge at the default setting. Farming is the main export, but the city can be nation can be built up to be a tourist mecca if you choose. There is also the option to be a very Fidel-like leader in that you can create secret police, remove (kill) rebels or others that disagree with your leadership, or you can build churches and higher education facilities. You can also allow for immigration at several different levels from open to anyone to no one can leave.

The sound of the game is cute at first but it will quickly become grating. It is a pseudo tropical radio station with a decent but limited selection of quasi-instrumental songs. Occasionally this will be interrupted by a radio announcer declaring various events on the island, or the mood of the people, or international events. This too is limited and will often repeat. But at times it can be comical to hear about the "18th attack against our leader's hat". And occasionally it will provide information that is important like a coup attempt.

So visually the game is decent. The sound is good, if not repetitive. The gameplay operation is smooth and direct. The tutorial is simple but enough to give you most every option you need to know, and the rest can be figured out from there with ease.

But for me, in a sim game, the replay value is critical. This is where Tropico 3 fails. It's just not different each time. Yes the population will grow or act somewhat differently each time through, but they are a minor factor. A tweak or 2 and they are basically not an issue. And by the 3rd time through, the key elements of the game are figured out. So unless you want a challenge by doing something drastically different, you can be pretty assured of the results.

Tropico 3 is meant to be a light-hearted sim targeting Cuba and leaders of "banana" nations. It has a strong effect of making fun of people from the tropics, more laughing at than with. It is limited in replay value and is short on scope. It has decent looks, good but eventually annoying sounds, and a simple to figure out set of control maps.

I would not purchase Tropico 3 at the current price of roughly $40. I might buy the game at $10 in a bargain bin, or on clearance sale. And I might be more interested in the game if I were new to simulation games than if I were an old pro at SimCity.

Overall, avoid this game.

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